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🕵️♂️ Unlock the secrets, beat the clock, and never miss a clue!
Jewel Quest Mysteries for Nintendo DS combines two hidden object games—Jewel Quest Mysteries and Mysteryville—offering 81 search screens across 21 locations. Designed for Nintendo DS platforms, this game challenges players with timed puzzles and engaging storylines, perfect for millennial professionals seeking portable, brain-teasing entertainment with a nostalgic twist.
| ASIN | B002NEGGNG |
| Best Sellers Rank | #101,128 in Video Games ( See Top 100 in Video Games ) #2,544 in Nintendo DS Games |
| Compatible Video Game Console Models | Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL |
| Computer Platform | Nintendo DS |
| Customer Reviews | 3.5 3.5 out of 5 stars (65) |
| Date First Available | October 2, 2009 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 2.93 ounces |
| Item model number | 76283 |
| Language | German |
| Manufacturer | Activision |
| Product Dimensions | 5.43 x 0.79 x 4.96 inches; 2.93 ounces |
| Publication Date | November 3, 2009 |
| Rated | Everyone |
| Release date | November 3, 2009 |
| Type of item | Video Game |
| UPC | 047875762831 |
N**A
I love the Jewel Quest franchise.
I used to play some of the Jewel Quest games on the internet on popular games sites like iWin or on my mobile devices. It was fun. It's functioning as it should. I might buy more Jewel Quest games.
T**L
It's a Mystery all right -
The mystery is why the prominent words in the title are "Jewel Quest"; because that's a minor portion of that half of this duo. The Jewel Quest part is more seek/find of mass smatterings of objects with differing combinations to find. You need young eyes to see some of the objects which are mere shadows. For every minute you play 3-in-a-row, you'll play many, many minutes of the seek/find. The Mysteryville portion has a silly overall story. Minor Spoiler: in one section we meet a character, make introductions, etc. Then the light bulb blows and we are to use a flashlight to find a light bulb - but first we have to find a list of seek/find objects. Again, many of these are difficult to see. Mysteryville is a seek/find game written with a totally weak story to try to disguise it as a mystery game. The games are spoiled by having time limits. This game is not very friendly due to the combination of the obscurity of the items and the clock. It's obvious that Activision didn't think a lot of either game since they are packaged together for a low price. If you really, really like seek/find games with tons of items to find and you don't care about the story line, then this is worth a try. If you can rent it cheaply or try it before buying, then do so.
M**W
"It's a really nice town, but the majority of the citizens are insane"--Professor Steinbock describing Mysteryville
With two games on one DS cartridge, Jewel Quest Mysteries is a really good deal. The first game, "The Curse of the Emerald Tear" is excellent. The second, Mysteryville, is not as good but, for a bonus game, it is enjoyable. As a stand alone game, however, it would probably disappoint. "The Curse of the Emerald Tear"--In this game, you are Emma who, along with husband Rupert, is on an archeological adventure to find the mysteries of the jewel board--specifically the Emerald Tear which is said to offer healing powers. The history of the Emerald Tear ends up being quite lengthy and includes Alexander the Great, King Tutankhamen (who is given much more historical importance in this game than he had in real life) and Hannibal. The story is more of a side issue and is just something to read in between chapters. The game play has you finding a list of objects in Egyptian settings as well as jewels and coins that give you "specials" (the ability to have the game show you where objects are if you are stuck as well as getting freebies on the jewel board). The chapters consist of several search and find screens, a puzzle where you try to piece together shapes to make the board completely gold, and the jewel board. The search and find locations are easy at first as you are asked to find the same objects over and over so as to memorize their locations. That is actually a good thing because, as more locations are added as you progress in the game, the amount of time taken to find all the objects on each screen is deducted from the time allowed on the jewel board. The additional locations will slow things down because you will not have had time to memorize where things are. The puzzles are usually easy although there are a few complicated ones that will take some time and figuring. The jewel board, like the puzzle, needs to be completely gold. To turn jewel boxes gold, at least three matching jewels need to be placed in a vertical or horizontal row by moving jewels only one spot. This game can be challenging especially when there are barriers that need to be broken or if the time limit and "specials" have been drained on the search and find screens. Collecting jewels allows you to "upgrade" the game by buying more specials, extra time, and gold boxes. Saving your jewels to buy the ability to see jewels sparkle (requires 50 jewels) is recommended because it will assure you will not miss a jewel on the search and find screens. "The Curse of the Emerald Tear" is an addicting game and one that will bring you back for more (this reviewer finished it twice). "Mysteryville"--This game is quite different from "The Curse of the Emerald Tear." You are Laura Winner who is a journalist researching the town of Mysteryville. You discover that cats are disappearing which is part of an ancient prophecy of the town's destruction. You interview various suspicious residents of the town to get answers. With each visit, you need to complete two tasks to help them out. Usually they consist of finding a number of a certain object, finding a list of objects, finding what is missing between two pictures, and using a flashlight to find silhouettes of objects. A frustrating aspect of this game is that it is not very forgiving when you use your stylus to look for objects. It often thinks you are randomly touching things and will dock you 30 seconds. Using the buttons to move across the room though is painfully slow and, in the instances when a flashlight is used, the light doesn't illuminate to the edge of the room unless you are using the stylus. What I ended up doing was not taking my stylus off the screen until I was touching something on the list, but that gets tiring. Funny notes about this game: your character is very trusting, allowing herself to be drugged and put under hypnosis by strange individuals. Also, the "good agent" who helps you, Arthur Knight, looks a lot like Brad Pitt. The ending is forgettable, but at least the search and find games give an interaction with the characters which is rare in this type of genre. To sum it up, if you like search and find games, this is an exellent deal. It offers two games that are very different and so gives the player variety. "The Curse of the Emerald Tear" is more the style of game that players will want to play again, but "Mysteryville" compares scores of different players for each search and find screen, so, with multiple players, there is reason to play this game several times as well.
M**E
Jewel Quest Mysteries Nintendo DS XL
Thank you Activision Inc The game is very fun and it goes on and on. And it keeps my score and is very easy to see. And I like finding the stuff in the room. And there are two games on it . So you can go to another game and the pictures are so clear. Thanks again.And the game was like new.
M**T
Ok jewel quests
I have played better jewel quest games, and the games do not save, you always have start from the beginning of last chapter that you started.
S**Y
Constant Freeze Problem
I had great hopes for this game. The first few levels were OK, but starting with level 3, at the Jewel Quest stage, or the puzzle stage, the game will freeze and the only way out is to turn off the DS, and restart it. You will lose all your progress for the level, it will reset itself to the 2 minute level, and you have to work through the 2 minutes for it to reset to the actual minutes that you have to solve the various challenges. Also, if you work the Jewel Quest area faster than the game can keep up with you, the game will also freeze. I haven't tried Mysteryville game yet.
C**Y
AWESOME!
Some screens are a bit too dark and small to see objects. It provides hours of playing. If you don't clear the level, sometimes you have to go to the beginning, which is time consuming.
P**L
Okay game, not the best
Both games are timed which I don't like. I play games to relax, not race. Jewel Quest is okay, a mix of seek and find, jewel quest and a weird gold tile game that exhausts a lot of my limited time. Mysteryville is dumb. The storyline is dumb, the characters are dumb and its short. Its a seek n' find game, which again is timed. I completed Mysteryville in a few hours while we were watching movies.
L**E
Ich bin ein riesiger Fan der Wimmelspiele und wie ich finde gibt es viel zu wenig Gute. Aber Juwel Quest ist super. Vorallem da es Wimmel und 3-Reihen-finder verbindet. Hab ich so noch nicht wieder gefunden. d.h. nach jedem WimmelspielLevel kommt das Jewel Level um das gesamte Level zu beenden. Es gibt mehrere unterschiedliche Bilder jedoch wiederholen sich auch Orte. Was nicht schlimm ist, da meist andere Gegenstände gesucht sind. Die Begriffe (wie Tiere, Gegenstände usw) sehen meist auch aus wie wir sie kennen. Die Zeitbegrenzung von 30 min reicht völlig aus pro Level. Zudem kann Zeit nachgekauft werden wenn in den jeweiligen Levels die entsprechenden Juwele gefunden werden (was nicht schwer ist, man kann auch einen Juwelenfinder kaufen). Der Hilfemodus ist super und es gibt genug Tips zum suchen,von nicht auffindbaren Begriffen. Viele Begriffe passen auch zu dem eigentlichen Thema. Die Geschichte selbst interessiert mich garnicht. Ich spiele das Spiel öfter mal durch aber jedesmal werden andere Begriffe gesucht nur selten sind es immer die gleichen. Das schöne ist das es nicht zu kurz und nicht zu lang gehalten ist, dh. Man hat lange Spielspaß aber man benötigt nicht sein halbes Leben um es durchzuspielen, wie zB bei Zelda. Das Zweite Spiel ist nicht so mein Ding. Ist irgend ne Dedektivgeschichte. Man muss Bilder oft im Halbdunkeln finden, das fand ich nervig und anstrengend. Aber für Wimmelfans muss auch das gespielt werden. Fazit: Empfehlenswert. Jewel Quest verbindet Wimmel und 3-Reihen-Finder. Hilfemodus und Zeit ausreichend da. Abwechslungsreiche Orte und Begriffe. Grafik völlig ok. und als Bonus gibt es ein Dedektiv Wimmelspiel dazu (ist aber nach ca. 2 Sth durchgespielt). Und für den Preis hat man echt langen Spielspaß.....
A**N
Das Spiel macht wahnsinnig viel Spass und ist sehr kurzweilig. Man spielt oft stundenlang und ich war enttäuscht, als ich alles geschafft hatte. Aber habe mich sofort für ein ähnliches Spiel erkundigt. Es ist wirklich gut zu verstehen was man bewältigen muß und gut für die Konzentration, da man sich einiges merken mußte. Ich würde es jedem empfehlen, der solche Spiele mag.
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